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authorCampbell Barton <ideasman42@gmail.com>2013-05-10 10:46:32 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-05-10 10:46:32 +0400
commit7a547e441b2a107148a9c0abb3b8badbb728abef (patch)
tree10b112c9faf70e286c70d4e5afd9cbe8192a2ab1 /source/blender/editors/include/ED_uvedit.h
parent3a309a8313518b19d9ca9a869432b075f82654fb (diff)
avoid customdata lookups for selection test/enable disable.
also add uvedit_face_select_set, uvedit_edge_select_set, uvedit_uv_select_set - since quite a few areas where setting based on a boolean.
Diffstat (limited to 'source/blender/editors/include/ED_uvedit.h')
-rw-r--r--source/blender/editors/include/ED_uvedit.h39
1 files changed, 28 insertions, 11 deletions
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index 02692c58a99..2a913b3c031 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -59,17 +59,34 @@ void ED_object_assign_active_image(struct Main *bmain, struct Object *ob, int ma
int ED_uvedit_test(struct Object *obedit);
/* visibility and selection */
-int uvedit_face_visible_test(struct Scene *scene, struct Image *ima, struct BMFace *efa, struct MTexPoly *tf);
-int uvedit_face_select_test(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa);
-int uvedit_edge_select_test(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
-int uvedit_uv_select_test(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
-
-int uvedit_face_select_enable(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, const bool do_history);
-int uvedit_face_select_disable(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa);
-void uvedit_edge_select_enable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l, const bool do_history);
-void uvedit_edge_select_disable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
-void uvedit_uv_select_enable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l, const bool do_history);
-void uvedit_uv_select_disable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
+bool uvedit_face_visible_test(struct Scene *scene, struct Image *ima, struct BMFace *efa, struct MTexPoly *tf);
+bool uvedit_face_select_test(struct Scene *scene, struct BMFace *efa,
+ const int cd_loop_uv_offset);
+bool uvedit_edge_select_test(struct Scene *scene, struct BMLoop *l,
+ const int cd_loop_uv_offset);
+bool uvedit_uv_select_test(struct Scene *scene, struct BMLoop *l,
+ const int cd_loop_uv_offset);
+/* uv face */
+bool uvedit_face_select_set(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, const bool select,
+ const bool do_history, const int cd_loop_uv_offset);
+bool uvedit_face_select_enable(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa,
+ const bool do_history, const int cd_loop_uv_offset);
+bool uvedit_face_select_disable(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa,
+ const int cd_loop_uv_offset);
+/* uv edge */
+void uvedit_edge_select_set(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l, const bool select,
+ const bool do_history, const int cd_loop_uv_offset);
+void uvedit_edge_select_enable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l,
+ const bool do_history, const int cd_loop_uv_offset);
+void uvedit_edge_select_disable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l,
+ const int cd_loop_uv_offset);
+/* uv vert */
+void uvedit_uv_select_set(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l, const bool select,
+ const bool do_history, const int cd_loop_uv_offset);
+void uvedit_uv_select_enable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l,
+ const bool do_history, const int cd_loop_uv_offset);
+void uvedit_uv_select_disable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l,
+ const int cd_loop_uv_offset);
int ED_uvedit_nearest_uv(struct Scene *scene, struct Object *obedit, struct Image *ima,
const float co[2], float r_uv[2]);