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authorCampbell Barton <ideasman42@gmail.com>2021-11-11 06:11:08 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-11-11 06:58:55 +0300
commit3929db265fe75eb6cdb3d0d8a8c54641843928f0 (patch)
tree46ea2db19c490b9f67ecc8a20c633e6b3917bcdc /source/blender/editors/include/ED_view3d.h
parent22ffd69a91c9287e4f61e620ec2beaf9b1ff22c1 (diff)
Fix T92954: Loop Cut Tool preview line visible during operation
Apply a local-workaround instead of adding support for this use-case since pre-selection isn't the intended purpose of gizmos. This also resolves a glitch where poly-build and loop cut would briefly show loop-cut or poly-build pre-selection after transforming. See gizmo_preselect_poll_for_draw note for more details.
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r--source/blender/editors/include/ED_view3d.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index aa86f07692d..8e19628ec87 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -844,6 +844,7 @@ void ED_view3d_gizmo_mesh_preselect_get_active(struct bContext *C,
struct wmGizmo *gz,
struct Base **r_base,
struct BMElem **r_ele);
+void ED_view3d_gizmo_mesh_preselect_clear(struct wmGizmo *gz);
/* space_view3d.c */
void ED_view3d_buttons_region_layout_ex(const struct bContext *C,