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authorGermano Cavalcante <germano.costa@ig.com.br>2021-11-12 22:15:21 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-11-12 22:30:01 +0300
commit8b13cf5667bf6976ad8705941a0e7f81841cb8d9 (patch)
treed3f00c28ab40dabaaeb3063f34f05aa71abd9eff /source/blender/editors/include/ED_view3d.h
parent5941c39fbf1634268f68649076d55e3d631027eb (diff)
Cleanup: move 'imm_drawcircball' to 'gpu_immediate_util.c'
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r--source/blender/editors/include/ED_view3d.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 0d07e39e3ab..008ad5b3203 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -588,8 +588,6 @@ float ED_view3d_radius_to_dist(const struct View3D *v3d,
const bool use_aspect,
const float radius);
-void imm_drawcircball(const float cent[3], float rad, const float tmat[4][4], unsigned int pos);
-
/* Back-buffer select and draw support. */
void ED_view3d_backbuf_depth_validate(struct ViewContext *vc);
int ED_view3d_backbuf_sample_size_clamp(struct ARegion *region, const float dist);