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authorCampbell Barton <ideasman42@gmail.com>2011-06-09 07:56:32 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-06-09 07:56:32 +0400
commit912db4cdb571d6421cb8c018a0db4fa93984549c (patch)
treeb75063ff1f4bb6e1a84c4f830973fcf66cb85f0a /source/blender/editors/include/ED_view3d.h
parente7e1bc4ca1bb1194f26d965270b76734d2cc91bd (diff)
[#27615] Box select of mesh object disabled or translated due to curve object
ED_view3d_init_mats_rv3d was calling glMultMatrixf() which was mostly harmless but could also lead to confusing bugs (2 reported previously). Looked into this and every call to ED_view3d_init_mats_rv3d except for object drawing, doesn't need this so made a second version of ED_view3d_init_mats_rv3d - ED_view3d_init_mats_rv3d_gl which does the matrix multiplication, remove confusing checks in selection code.
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r--source/blender/editors/include/ED_view3d.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 0adf6633b05..dfe0a304748 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -265,6 +265,7 @@ struct ARegion *ED_view3d_context_region_unlock(struct bContext *C);
int ED_operator_rv3d_unlock_poll(struct bContext *C);
void ED_view3d_init_mats_rv3d(struct Object *ob, struct RegionView3D *rv3d);
+void ED_view3d_init_mats_rv3d_gl(struct Object *ob, struct RegionView3D *rv3d);
int ED_view3d_scene_layer_set(int lay, const int *values, int *active);