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authorCampbell Barton <ideasman42@gmail.com>2020-08-02 10:17:31 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-08-02 10:17:31 +0300
commita3a6b71a9d29d2936bb14eb95f5073d68601cf36 (patch)
tree5ee481bf2b189e3760caf7e95bb6f9129265482b /source/blender/editors/include/ED_view3d.h
parent0e308b07a025d98955824267f0b769475d7061db (diff)
Cleanup: pass const matrices
Also order return matrices last.
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r--source/blender/editors/include/ED_view3d.h28
1 files changed, 15 insertions, 13 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index f44b099f42e..4060efbda92 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -135,13 +135,13 @@ bool ED_view3d_has_workbench_in_texture_color(const struct Scene *scene,
void ED_view3d_cursor3d_position(struct bContext *C,
const int mval[2],
const bool use_depth,
- float cursor_co[3]);
+ float r_cursor_co[3]);
void ED_view3d_cursor3d_position_rotation(struct bContext *C,
const int mval[2],
const bool use_depth,
enum eV3DCursorOrient orientation,
- float cursor_co[3],
- float cursor_quat[4]);
+ float r_cursor_co[3],
+ float r_cursor_quat[4]);
void ED_view3d_cursor3d_update(struct bContext *C,
const int mval[2],
const bool use_depth,
@@ -403,10 +403,10 @@ bool ED_view3d_win_to_segment_clipped(struct Depsgraph *depsgraph,
const bool do_clip);
void ED_view3d_ob_project_mat_get(const struct RegionView3D *v3d,
struct Object *ob,
- float pmat[4][4]);
+ float r_pmat[4][4]);
void ED_view3d_ob_project_mat_get_from_obmat(const struct RegionView3D *rv3d,
- float obmat[4][4],
- float pmat[4][4]);
+ const float obmat[4][4],
+ float r_pmat[4][4]);
void ED_view3d_project(const struct ARegion *region, const float world[3], float r_region_co[3]);
bool ED_view3d_unproject(
@@ -460,7 +460,7 @@ void ED_view3d_clipping_calc(struct BoundBox *bb,
const struct ARegion *region,
const struct Object *ob,
const struct rcti *rect);
-void ED_view3d_clipping_local(struct RegionView3D *rv3d, float mat[4][4]);
+void ED_view3d_clipping_local(struct RegionView3D *rv3d, const float mat[4][4]);
bool ED_view3d_clipping_test(const struct RegionView3D *rv3d,
const float co[3],
const bool is_local);
@@ -601,8 +601,8 @@ void ED_view3d_draw_setup_view(const struct wmWindowManager *wm,
struct Scene *scene,
struct ARegion *region,
struct View3D *v3d,
- float viewmat[4][4],
- float winmat[4][4],
+ const float viewmat[4][4],
+ const float winmat[4][4],
const struct rcti *rect);
struct Base *ED_view3d_give_base_under_cursor(struct bContext *C, const int mval[2]);
@@ -613,11 +613,11 @@ void ED_view3d_update_viewmat(struct Depsgraph *depsgraph,
const struct Scene *scene,
struct View3D *v3d,
struct ARegion *region,
- float viewmat[4][4],
- float winmat[4][4],
+ const float viewmat[4][4],
+ const float winmat[4][4],
const struct rcti *rect,
bool offscreen);
-bool ED_view3d_quat_from_axis_view(const char view, const char view_axis_roll, float quat[4]);
+bool ED_view3d_quat_from_axis_view(const char view, const char view_axis_roll, float r_quat[4]);
bool ED_view3d_quat_to_axis_view(const float viewquat[4],
const float epsilon,
char *r_view,
@@ -676,7 +676,9 @@ void ED_view3d_lock_clear(struct View3D *v3d);
#define VIEW3D_MARGIN 1.4f
#define VIEW3D_DIST_FALLBACK 1.0f
-float ED_view3d_offset_distance(float mat[4][4], const float ofs[3], const float dist_fallback);
+float ED_view3d_offset_distance(const float mat[4][4],
+ const float ofs[3],
+ const float dist_fallback);
void ED_view3d_distance_set(struct RegionView3D *rv3d, const float dist);
bool ED_view3d_distance_set_from_location(struct RegionView3D *rv3d,
const float dist_co[3],