diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-11-26 05:49:17 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-11-26 06:02:09 +0300 |
commit | 74938480083a908a5d1fad448f1214b214727bf3 (patch) | |
tree | cbc5ddb594a7676e87a10fa9f2ddcbc6acef2316 /source/blender/editors/include/ED_view3d.h | |
parent | b4e037fe14052619e23863ca08524c97181b3292 (diff) |
3D View: remove 3D cursor
Use 3D cursor from the scene (was previously used for local-view).
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r-- | source/blender/editors/include/ED_view3d.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index b1d450e2dd9..0e9c2cf3759 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -109,9 +109,8 @@ enum eV3DCursorOrient { }; void ED_view3d_background_color_get(const struct Scene *scene, const struct View3D *v3d, float r_color[3]); -struct View3DCursor *ED_view3d_cursor3d_get(struct Scene *scene, struct View3D *v3d); -void ED_view3d_cursor3d_calc_mat3(const struct Scene *scene, const struct View3D *v3d, float mat[3][3]); -void ED_view3d_cursor3d_calc_mat4(const struct Scene *scene, const struct View3D *v3d, float mat[4][4]); +void ED_view3d_cursor3d_calc_mat3(const struct Scene *scene, float mat[3][3]); +void ED_view3d_cursor3d_calc_mat4(const struct Scene *scene, float mat[4][4]); void ED_view3d_cursor3d_position( struct bContext *C, const int mval[2], const bool use_depth, |