diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-03-22 18:10:54 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-03-22 18:11:49 +0300 |
commit | 47acd706fde992e1b4f940145724aae9bf896861 (patch) | |
tree | fb4fdac6d6c92a247c7604ed0b4f16a4517e06dd /source/blender/editors/include/ED_view3d.h | |
parent | 6939523a152891153a1eebbad6e730e7a43c6f08 (diff) |
GPUCompositing: Remove entire module.
This module has no use now with the new DrawManager and DrawEngines and it
is using deprecated paths.
Moving gpu_shader_fullscreen_vert.glsl
to draw/modes/shaders/common_fullscreen_vert.glsl
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r-- | source/blender/editors/include/ED_view3d.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index 64d749dc7a7..1619c59ddac 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -388,7 +388,7 @@ void ED_view3d_draw_offscreen( const struct EvaluationContext *eval_ctx, struct Scene *scene, struct ViewLayer *view_layer, struct View3D *v3d, struct ARegion *ar, int winx, int winy, float viewmat[4][4], float winmat[4][4], bool do_bgpic, bool do_sky, bool is_persp, const char *viewname, - struct GPUFX *fx, struct GPUFXSettings *fx_settings, + struct GPUFXSettings *fx_settings, struct GPUOffScreen *ofs, struct GPUViewport *viewport); void ED_view3d_draw_setup_view( struct wmWindow *win, const struct EvaluationContext *eval_ctx, struct Scene *scene, struct ARegion *ar, struct View3D *v3d, @@ -411,13 +411,13 @@ struct ImBuf *ED_view3d_draw_offscreen_imbuf( struct ViewLayer *view_layer, struct View3D *v3d, struct ARegion *ar, int sizex, int sizey, unsigned int flag, unsigned int draw_flags, int alpha_mode, int samples, const char *viewname, - struct GPUFX *fx, struct GPUOffScreen *ofs, char err_out[256]); + struct GPUOffScreen *ofs, char err_out[256]); struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple( const struct EvaluationContext *eval_ctx, struct Scene *scene, struct ViewLayer *view_layer, struct Object *camera, int width, int height, unsigned int flag, unsigned int draw_flags, int drawtype, int alpha_mode, int samples, const char *viewname, - struct GPUFX *fx, struct GPUOffScreen *ofs, char err_out[256]); + struct GPUOffScreen *ofs, char err_out[256]); struct Base *ED_view3d_give_base_under_cursor(struct bContext *C, const int mval[2]); void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar, bool do_clip); |