Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDalai Felinto <dfelinto@gmail.com>2017-11-09 20:44:56 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-11-09 20:45:19 +0300
commit7defb27f084288e0218f068aec74a693a0ca9b6a (patch)
tree6316999a7339532e0f4e82d8b857fc43da8927d1 /source/blender/editors/include/ED_view3d.h
parent06a7db85bce8ff38a432a4159c7caf0636db6d77 (diff)
Farewell BaseLegacy
Finally, bases are all using the latest, newest SceneLayer bases.
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r--source/blender/editors/include/ED_view3d.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 341cdcdb40a..8116a1ba456 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -37,7 +37,7 @@ struct BMEdge;
struct BMFace;
struct BMVert;
struct BPoint;
-struct BaseLegacy;
+struct Base;
struct BezTriple;
struct BoundBox;
struct Camera;
@@ -203,7 +203,7 @@ void pose_foreachScreenBone(
void ED_view3d_project_float_v2_m4(const struct ARegion *ar, const float co[3], float r_co[2], float mat[4][4]);
void ED_view3d_project_float_v3_m4(const struct ARegion *ar, const float co[3], float r_co[3], float mat[4][4]);
-eV3DProjStatus ED_view3d_project_base(const struct ARegion *ar, struct BaseLegacy *base);
+eV3DProjStatus ED_view3d_project_base(const struct ARegion *ar, struct Base *base);
/* *** short *** */
eV3DProjStatus ED_view3d_project_short_ex(const struct ARegion *ar, float perspmat[4][4], const bool is_local,
@@ -398,7 +398,7 @@ struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(
int alpha_mode, int samples, bool full_samples, const char *viewname,
struct GPUFX *fx, struct GPUOffScreen *ofs, char err_out[256]);
-struct BaseLegacy *ED_view3d_give_base_under_cursor(struct bContext *C, const int mval[2]);
+struct Base *ED_view3d_give_base_under_cursor(struct bContext *C, const int mval[2]);
void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar, bool do_clip);
void ED_view3d_update_viewmat(
const struct EvaluationContext *eval_ctx, struct Scene *scene, struct View3D *v3d, struct ARegion *ar,