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author | Campbell Barton <ideasman42@gmail.com> | 2017-03-09 08:47:31 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-03-09 08:47:31 +0300 |
commit | b40a4f66b250ceafb8a9b8e6b644a8f1df802c1c (patch) | |
tree | 90844a3f9fb41f38ac37a26783b506d138a5a5a9 /source/blender/editors/include/ED_view3d.h | |
parent | 696ed6d3caef5ad81c011d435fd02f82f6c231d3 (diff) | |
parent | 4ab322fdd2e019ba337b2560a2d36f2175c03a32 (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r-- | source/blender/editors/include/ED_view3d.h | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index e8944f1e654..c1f323b17a2 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -307,7 +307,19 @@ bool ED_view3d_autodist_depth_seg(struct ARegion *ar, const int mval_sta[2], con /* select */ #define MAXPICKELEMS 2500 #define MAXPICKBUF (4 * MAXPICKELEMS) -short view3d_opengl_select(struct ViewContext *vc, unsigned int *buffer, unsigned int bufsize, const struct rcti *input, bool do_nearest); + +enum { + /* all elements in the region, ignore depth */ + VIEW3D_SELECT_ALL = 0, + /* pick also depth sorts (only for small regions!) */ + VIEW3D_SELECT_PICK_ALL = 1, + /* sorts and only returns visible objects (only for small regions!) */ + VIEW3D_SELECT_PICK_NEAREST = 2, +}; + +int view3d_opengl_select( + struct ViewContext *vc, unsigned int *buffer, unsigned int bufsize, const struct rcti *input, + int select_mode); /* view3d_select.c */ float ED_view3d_select_dist_px(void); |