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authorPhilipp Oeser <info@graphics-engineer.com>2020-05-26 15:24:50 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2020-05-26 15:24:50 +0300
commite790f1a8dc18cdc2906d2cf415271b1d91baca14 (patch)
tree0c70fe0cacddbf49f196fd54cfefec7d76178289 /source/blender/editors/include/ED_view3d.h
parent23520cbd13798b1d9db738f76012e91b3ce85c85 (diff)
parent2a692e05c872e603bd7089b021c2e49edec6290a (diff)
Merge branch 'blender-v2.83-release'
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r--source/blender/editors/include/ED_view3d.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index be07a01f7f9..beca517f0a6 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -129,6 +129,9 @@ enum eV3DCursorOrient {
void ED_view3d_background_color_get(const struct Scene *scene,
const struct View3D *v3d,
float r_color[3]);
+bool ED_view3d_has_workbench_in_texture_color(const struct Scene *scene,
+ const struct Object *ob,
+ const struct View3D *v3d);
void ED_view3d_cursor3d_position(struct bContext *C,
const int mval[2],
const bool use_depth,