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authorJacques Lucke <mail@jlucke.com>2018-10-16 12:17:32 +0300
committerJacques Lucke <mail@jlucke.com>2018-10-16 12:18:16 +0300
commit09cd651bb7e59044cbcd0664e8b1064cb37734ed (patch)
tree7a4b97c1bf7ab0463681ccbe0fe981608e9f8b52 /source/blender/editors/include/ED_view3d.h
parentf807371c3e2d344375f10c3d3e330128598f5314 (diff)
View 3D: fix image dropping in 3d view
Reviewers: brecht Differential Revision: https://developer.blender.org/D3798
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r--source/blender/editors/include/ED_view3d.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 88e914288d5..0b87a5e57f0 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -470,6 +470,7 @@ struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(
struct Base *ED_view3d_give_base_under_cursor(struct bContext *C, const int mval[2]);
struct Object *ED_view3d_give_object_under_cursor(struct bContext *C, const int mval[2]);
+bool ED_view3d_there_is_an_object_under_cursor(struct bContext *C, const int mval[2]);
void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar, bool do_clip);
void ED_view3d_update_viewmat(
struct Depsgraph *depsgraph, struct Scene *scene, struct View3D *v3d, struct ARegion *ar,