diff options
author | Campbell Barton <campbell@blender.org> | 2022-08-09 02:31:18 +0300 |
---|---|---|
committer | Campbell Barton <campbell@blender.org> | 2022-08-09 02:31:18 +0300 |
commit | 8ed2abf856cbabd970d92aa3de850b0c70dccd0c (patch) | |
tree | d5a347ae3ad7cb123431c34b9046fe7f4e070001 /source/blender/editors/include/ED_view3d.h | |
parent | b3fc8206be422a7d0155f0282c2493887e441dd3 (diff) |
Fix missing undo steps for smooth-view operators
Support pushing undo steps for smooth-view operations that manipulate
the camera. Now V3D_SmoothParams take optional undo arguments.
Used for:
- VIEW3D_OT_view_center_cursor
- VIEW3D_OT_view_center_pick
- VIEW3D_OT_view_orbit
- VIEW3D_OT_view_roll
- VIEW3D_OT_zoom_border
Follow up fix for T92099.
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r-- | source/blender/editors/include/ED_view3d.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index 931bb7be8bf..7d31950c869 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -1197,6 +1197,14 @@ bool ED_view3d_camera_lock_autokey(struct View3D *v3d, void ED_view3d_lock_clear(struct View3D *v3d); /** + * Check if creating an undo step should be performed if the viewport moves. + * \return true if #ED_view3d_camera_lock_undo_push would do an undo push. + */ +bool ED_view3d_camera_lock_undo_test(const View3D *v3d, + const RegionView3D *rv3d, + struct bContext *C); + +/** * Create an undo step when the camera is locked to the view. * \param str: The name of the undo step (typically #wmOperatorType.name should be used). * |