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authorGermano Cavalcante <mano-wii>2021-10-25 14:02:08 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-10-25 17:57:26 +0300
commita84f1c02d251a9ce6267030a46e02ed2d3ce22e1 (patch)
tree3f2e33fb29a844c2c5105862dfb99c4fb9aefcde /source/blender/editors/include/ED_view3d.h
parentb17038db31e0dd312dd3987fb9491bf402b3a40a (diff)
Assets: Snapping with visual feedback while dragging
The drag and drop feature of objects in 3D View has been modified to include: - Snap the object being dragged. - Visual feedback through a box and the placement tool grid. Maniphest Tasks: T90198 Differential Revision: https://developer.blender.org/D12912
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r--source/blender/editors/include/ED_view3d.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 67c470a005f..a0c733b2ebf 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -276,12 +276,15 @@ typedef struct V3DSnapCursorState {
eV3DPlaceOrient plane_orient;
uchar color_line[4];
uchar color_point[4];
+ uchar color_box[4];
float *prevpoint;
+ float box_dimensions[3];
short snap_elem_force; /* If zero, use scene settings. */
short plane_axis;
bool use_plane_axis_auto;
bool draw_point;
bool draw_plane;
+ bool draw_box;
} V3DSnapCursorState;
void ED_view3d_cursor_snap_state_default_set(V3DSnapCursorState *state);
@@ -293,7 +296,6 @@ V3DSnapCursorData *ED_view3d_cursor_snap_data_get(V3DSnapCursorState *state,
const struct bContext *C,
const int x,
const int y);
-
struct SnapObjectContext *ED_view3d_cursor_snap_context_ensure(struct Scene *scene);
void ED_view3d_cursor_snap_draw_util(struct RegionView3D *rv3d,
const float loc_prev[3],