Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDalai Felinto <dfelinto@gmail.com>2017-05-10 16:25:26 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-05-10 16:40:08 +0300
commit1a6b97e98f190cfe610d70d0e2a05e9e72cfbf33 (patch)
tree30368c4a183e0c7104779ef97d1d284aa3b68527 /source/blender/editors/include/ED_view3d.h
parent90997710cc87339e8b423297ebb46b44e5db602d (diff)
parent195d0fbae373c5fa4dd18245d830542c095da1e0 (diff)
Merge remote-tracking branch 'origin/master' into blender2.8
Note: Depth placement was working already for BI, and althugh this commit breaks it for it, it makes it work for the draw manager engines.
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r--source/blender/editors/include/ED_view3d.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 24a1b06d940..ecd2cd9a267 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -361,6 +361,9 @@ void ED_view3d_draw_offscreen(
float winmat[4][4], bool do_bgpic, bool do_sky, bool is_persp, const char *viewname,
struct GPUFX *fx, struct GPUFXSettings *fx_settings,
struct GPUOffScreen *ofs);
+void ED_view3d_draw_setup_view(
+ struct wmWindow *win, struct Scene *scene, struct ARegion *ar, struct View3D *v3d,
+ float viewmat[4][4], float winmat[4][4]);
struct ImBuf *ED_view3d_draw_offscreen_imbuf(
struct Scene *scene, struct SceneLayer *sl, struct View3D *v3d, struct ARegion *ar, int sizex, int sizey,