diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-05-02 17:05:57 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-05-02 17:14:54 +0300 |
commit | 47239b40419750f0ad8284ba1de1012a638660fb (patch) | |
tree | f30d71f14eba9dc25fb1362f3fd27902ff232da4 /source/blender/editors/include/ED_view3d.h | |
parent | 22855f1a60e381d67872e51ed770f67b8417d024 (diff) |
Cleanup: use depsgraph for scene/layer access
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r-- | source/blender/editors/include/ED_view3d.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index 0cb6f054f12..24a1b06d940 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -295,12 +295,12 @@ int ED_view3d_backbuf_sample_size_clamp(struct ARegion *ar, const float unsigned int ED_view3d_backbuf_sample(struct ViewContext *vc, int x, int y); bool ED_view3d_autodist( - struct Depsgraph *graph, struct Scene *scene, struct ARegion *ar, struct View3D *v3d, + struct Depsgraph *graph, struct ARegion *ar, struct View3D *v3d, const int mval[2], float mouse_worldloc[3], const bool alphaoverride, const float fallback_depth_pt[3]); /* only draw so ED_view3d_autodist_simple can be called many times after */ -void ED_view3d_autodist_init(struct Depsgraph *graph, struct Scene *scene, struct ARegion *ar, struct View3D *v3d, int mode); +void ED_view3d_autodist_init(struct Depsgraph *graph, struct ARegion *ar, struct View3D *v3d, int mode); bool ED_view3d_autodist_simple(struct ARegion *ar, const int mval[2], float mouse_worldloc[3], int margin, float *force_depth); bool ED_view3d_autodist_depth(struct ARegion *ar, const int mval[2], int margin, float *depth); bool ED_view3d_autodist_depth_seg(struct ARegion *ar, const int mval_sta[2], const int mval_end[2], int margin, float *depth); |