diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-05-22 08:31:11 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-05-22 08:39:16 +0300 |
commit | ac476375b1755c994cc7d160bba827e4aed73597 (patch) | |
tree | e584b51e5f38dd0c26a68d199270dc4463a0f58f /source/blender/editors/include/ED_view3d.h | |
parent | 67cf4cb5ec1e0f964fe41fa6aae80ffceedbf939 (diff) |
Cleanup: style, whitespace
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r-- | source/blender/editors/include/ED_view3d.h | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index 9316d8ab265..28e2c5e0d71 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -110,7 +110,8 @@ void ED_view3d_from_m4(float mat[4][4], float ofs[3], float quat[4], float *dist void ED_view3d_from_object(struct Object *ob, float ofs[3], float quat[4], float *dist, float *lens); void ED_view3d_to_object( - const struct Depsgraph *depsgraph, struct Object *ob, const float ofs[3], const float quat[4], const float dist); + const struct Depsgraph *depsgraph, struct Object *ob, + const float ofs[3], const float quat[4], const float dist); void ED_view3d_lastview_store(struct RegionView3D *rv3d); @@ -380,7 +381,8 @@ int ED_view3d_view_layer_set(int lay, const int *values, int *active); struct RV3DMatrixStore *ED_view3d_mats_rv3d_backup(struct RegionView3D *rv3d); void ED_view3d_mats_rv3d_restore(struct RegionView3D *rv3d, struct RV3DMatrixStore *rv3dmat); -void ED_draw_object_facemap(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, const float col[4], const int facemap); +void ED_draw_object_facemap( + struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, const float col[4], const int facemap); struct RenderEngineType *ED_view3d_engine_type(struct Scene *scene, int drawtype); @@ -437,20 +439,24 @@ uint64_t ED_view3d_datamask(const struct Scene *scene, const struct View3D *v3d) uint64_t ED_view3d_screen_datamask(const struct Scene *scene, const struct bScreen *screen); bool ED_view3d_offset_lock_check(const struct View3D *v3d, const struct RegionView3D *rv3d); -void ED_view3d_persp_switch_from_camera(const struct Depsgraph *depsgraph, +void ED_view3d_persp_switch_from_camera( + const struct Depsgraph *depsgraph, struct View3D *v3d, struct RegionView3D *rv3d, const char persp); -bool ED_view3d_persp_ensure(const struct Depsgraph *depsgraph, +bool ED_view3d_persp_ensure( + const struct Depsgraph *depsgraph, struct View3D *v3d, struct ARegion *ar); /* camera lock functions */ bool ED_view3d_camera_lock_check(const struct View3D *v3d, const struct RegionView3D *rv3d); /* copy the camera to the view before starting a view transformation */ -void ED_view3d_camera_lock_init_ex(const struct Depsgraph *depsgraph, +void ED_view3d_camera_lock_init_ex( + const struct Depsgraph *depsgraph, struct View3D *v3d, struct RegionView3D *rv3d, const bool calc_dist); void ED_view3d_camera_lock_init(const struct Depsgraph *depsgraph, struct View3D *v3d, struct RegionView3D *rv3d); /* copy the view to the camera, return true if */ -bool ED_view3d_camera_lock_sync(const struct Depsgraph *depsgraph, +bool ED_view3d_camera_lock_sync( + const struct Depsgraph *depsgraph, struct View3D *v3d, struct RegionView3D *rv3d); bool ED_view3d_camera_autokey( |