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authorCampbell Barton <ideasman42@gmail.com>2015-08-21 02:07:52 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-08-21 02:07:52 +0300
commitaa746677cfb890bb81e1e01bdb543526342d77ee (patch)
tree7fa8104e4b37cbddc3539709619a48c4a66ac944 /source/blender/editors/include/ED_view3d.h
parent10edaff5c1a18ca7e91743b3244a6007363b592c (diff)
Docs: correct some comments
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r--source/blender/editors/include/ED_view3d.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index c3999d29f89..416e821b3f8 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -276,10 +276,10 @@ unsigned int ED_view3d_backbuf_sample_rect(
int ED_view3d_backbuf_sample_size_clamp(struct ARegion *ar, const float dist);
unsigned int ED_view3d_backbuf_sample(struct ViewContext *vc, int x, int y);
-/* draws and does a 4x4 sample */
-bool ED_view3d_autodist(struct Scene *scene, struct ARegion *ar, struct View3D *v3d,
- const int mval[2], float mouse_worldloc[3],
- const bool alphaoverride, const float fallback_depth_pt[3]);
+bool ED_view3d_autodist(
+ struct Scene *scene, struct ARegion *ar, struct View3D *v3d,
+ const int mval[2], float mouse_worldloc[3],
+ const bool alphaoverride, const float fallback_depth_pt[3]);
/* only draw so ED_view3d_autodist_simple can be called many times after */
void ED_view3d_autodist_init(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, int mode);