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author | Germano Cavalcante <germano.costa@ig.com.br> | 2021-10-28 01:03:14 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2021-10-28 01:07:03 +0300 |
commit | b838eaf2b960af5877d77eed1ef1ad4ede1071f0 (patch) | |
tree | fdee25950a9afe01381e36993d2c8542a4f94d73 /source/blender/editors/include/ED_view3d.h | |
parent | b69195dd1398bea4aca5fd5ea633991fd05bee9d (diff) |
Cleanup: remove 'ED_view3d_cursor_snap_exit'
The callers of `ED_view3d_cursor_snap_active` that must handle the snapping of the cursor.
Forcing release at the end can hide leaks.
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r-- | source/blender/editors/include/ED_view3d.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index a0c733b2ebf..6d20044d8cf 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -304,7 +304,6 @@ void ED_view3d_cursor_snap_draw_util(struct RegionView3D *rv3d, const uchar color_line[4], const uchar color_point[4], const short snap_elem_type); -void ED_view3d_cursor_snap_exit(void); /* view3d_iterators.c */ |