diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-10-10 08:03:22 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-10-10 08:03:22 +0400 |
commit | a17e1eea23f2323f4a8655ca8fe5967cce266e39 (patch) | |
tree | d5bfe4a5af9b2825e8ae90107fb22343e5cd5079 /source/blender/editors/include/ED_view3d.h | |
parent | 22bf1e13db56589debe2f9e41001e8474956e58e (diff) |
refactor foreachScreen functions for clipping, now the projection clipping flag is passed down directly rather then converting the enum into a flag, also fix own recent crash lasso seleting in object mode with pose objects.
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r-- | source/blender/editors/include/ED_view3d.h | 23 |
1 files changed, 14 insertions, 9 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index ce8b874ae27..d0243527b83 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -50,6 +50,8 @@ struct Nurb; struct Object; struct RegionView3D; struct Scene; +struct bScreen; +struct ScrArea; struct View3D; struct ViewContext; struct bContext; @@ -126,24 +128,27 @@ typedef enum { V3D_PROJ_TEST_CLIP_WIN = (1 << 1), } eV3DProjTest; +#define V3D_PROJ_TEST_CLIP_DEFAULT (V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN) +#define V3D_PROJ_TEST_ALL (V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN) + /* *** short *** */ eV3DProjStatus ED_view3d_project_short_ex(struct ARegion *ar, float perspmat[4][4], const int is_local, - const float co[3], short r_co[2], eV3DProjTest flag); -eV3DProjStatus ED_view3d_project_short_global(struct ARegion *ar, const float co[3], short r_co[2], eV3DProjTest flag); -eV3DProjStatus ED_view3d_project_short_object(struct ARegion *ar, const float co[3], short r_co[2], eV3DProjTest flag); + const float co[3], short r_co[2], const eV3DProjTest flag); +eV3DProjStatus ED_view3d_project_short_global(struct ARegion *ar, const float co[3], short r_co[2], const eV3DProjTest flag); +eV3DProjStatus ED_view3d_project_short_object(struct ARegion *ar, const float co[3], short r_co[2], const eV3DProjTest flag); /* *** int *** */ eV3DProjStatus ED_view3d_project_int_ex(struct ARegion *ar, float perspmat[4][4], const int is_local, - const float co[3], int r_co[2], eV3DProjTest flag); -eV3DProjStatus ED_view3d_project_int_global(struct ARegion *ar, const float co[3], int r_co[2], eV3DProjTest flag); -eV3DProjStatus ED_view3d_project_int_object(struct ARegion *ar, const float co[3], int r_co[2], eV3DProjTest flag); + const float co[3], int r_co[2], const eV3DProjTest flag); +eV3DProjStatus ED_view3d_project_int_global(struct ARegion *ar, const float co[3], int r_co[2], const eV3DProjTest flag); +eV3DProjStatus ED_view3d_project_int_object(struct ARegion *ar, const float co[3], int r_co[2], const eV3DProjTest flag); /* *** float *** */ eV3DProjStatus ED_view3d_project_float_ex(struct ARegion *ar, float perspmat[4][4], const int is_local, - const float co[3], float r_co[2], eV3DProjTest flag); -eV3DProjStatus ED_view3d_project_float_global(struct ARegion *ar, const float co[3], float r_co[2], eV3DProjTest flag); -eV3DProjStatus ED_view3d_project_float_object(struct ARegion *ar, const float co[3], float r_co[2], eV3DProjTest flag); + const float co[3], float r_co[2], const eV3DProjTest flag); +eV3DProjStatus ED_view3d_project_float_global(struct ARegion *ar, const float co[3], float r_co[2], const eV3DProjTest flag); +eV3DProjStatus ED_view3d_project_float_object(struct ARegion *ar, const float co[3], float r_co[2], const eV3DProjTest flag); void ED_view3d_project_float_v2_m4(const struct ARegion *a, const float co[3], float r_co[2], float mat[4][4]); void ED_view3d_project_float_v3_m4(struct ARegion *a, const float co[3], float r_co[3], float mat[4][4]); |