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authorPeter Kim <pk15950@gmail.com>2021-10-12 10:18:05 +0300
committerPeter Kim <pk15950@gmail.com>2021-10-12 10:18:05 +0300
commit9dda65455b54336fe3efef91eba9e41866dac1c1 (patch)
tree2f8fd6edf8d190e018b63c6b6bdacb38ab7905bd /source/blender/editors/include/ED_view3d_offscreen.h
parentcfa59b3fabe729e49a57154ce21c5a4b88aa5812 (diff)
XR Controller Support Step 4: Controller Drawing
Addresses T77127 (Controller Drawing). Adds VR controller visualization and custom drawing via draw handlers. Add-ons can draw to the XR surface (headset display) and mirror window by adding a View3D draw handler of region type 'XR' and draw type 'POST_VIEW'. Controller drawing and custom overlays can be toggled individually as XR session options, which will be added in a future update to the VR Scene Inspection add-on. For the actual drawing, the OpenXR XR_MSFT_controller_model extension is used to load a glTF model provided by the XR runtime. The model's vertex data is then used to create a GPUBatch in the XR session state. Finally, this batch is drawn via the XR surface draw handler mentioned above. For runtimes that do not support the controller model extension, a a simple fallback shape (sphere) is drawn instead. Reviewed By: Severin, fclem Differential Revision: https://developer.blender.org/D10948
Diffstat (limited to 'source/blender/editors/include/ED_view3d_offscreen.h')
-rw-r--r--source/blender/editors/include/ED_view3d_offscreen.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_view3d_offscreen.h b/source/blender/editors/include/ED_view3d_offscreen.h
index c490e96031f..8b695e61a35 100644
--- a/source/blender/editors/include/ED_view3d_offscreen.h
+++ b/source/blender/editors/include/ED_view3d_offscreen.h
@@ -60,7 +60,7 @@ void ED_view3d_draw_offscreen(struct Depsgraph *depsgraph,
void ED_view3d_draw_offscreen_simple(struct Depsgraph *depsgraph,
struct Scene *scene,
struct View3DShading *shading_override,
- int drawtype,
+ eDrawType drawtype,
int winx,
int winy,
unsigned int draw_flags,
@@ -68,6 +68,7 @@ void ED_view3d_draw_offscreen_simple(struct Depsgraph *depsgraph,
const float winmat[4][4],
float clip_start,
float clip_end,
+ bool is_xr_surface,
bool is_image_render,
bool draw_background,
const char *viewname,