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author | Dalai Felinto <dalai@blender.org> | 2021-09-23 16:53:38 +0300 |
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committer | Dalai Felinto <dalai@blender.org> | 2021-09-23 18:41:11 +0300 |
commit | d0493796a6f40db8dcdd4a9058b98a69282d4759 (patch) | |
tree | 7f9e26a80147fc473d2c6a705cfa89a87302bd97 /source/blender/editors/include/ED_view3d_offscreen.h | |
parent | f11bcb5a80eb106560678c8c60be32ad997d6641 (diff) |
Cleanup: Remove hardcoded values and rename keyframe shape shaders
No functional change.
The shader is complicated by itself, having hardcoded values makes it
even more cryptic.
I also renamed the shader because the shader is not for the keyfarme diamond only,
but for all the keyframe shapes.
Differential Revision: https://developer.blender.org/D12615
Diffstat (limited to 'source/blender/editors/include/ED_view3d_offscreen.h')
0 files changed, 0 insertions, 0 deletions