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authorBastien Montagne <montagne29@wanadoo.fr>2015-02-05 16:49:44 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2015-02-05 16:59:52 +0300
commitf6e798946092c5d30ad0c011bd8c2920971471b2 (patch)
treefec4dc809a96a4c531256140804a8fa7ad2af9b8 /source/blender/editors/include/UI_icons.h
parent2c3e4fbd7e91e7faeaaed3946874beb4be4e7817 (diff)
Custom Loop Normals: Add NormalEdit modifier
Nothing much to say here, basic tool to make normals point toward a target, or to make them point 'outward' as if object was a spheroid (useful for game bushes etc.). Also, forgot a big thank you to Campbell for the extensive review work he has done on this project!
Diffstat (limited to 'source/blender/editors/include/UI_icons.h')
-rw-r--r--source/blender/editors/include/UI_icons.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/UI_icons.h b/source/blender/editors/include/UI_icons.h
index 7c60933a1a3..bfb7a3420c9 100644
--- a/source/blender/editors/include/UI_icons.h
+++ b/source/blender/editors/include/UI_icons.h
@@ -590,8 +590,8 @@ DEF_ICON(MOD_SKIN)
DEF_ICON(MOD_TRIANGULATE)
DEF_ICON(MOD_WIREFRAME)
DEF_ICON(MOD_DATA_TRANSFER)
+DEF_ICON(MOD_NORMALEDIT)
#ifndef DEF_ICON_BLANK_SKIP
- DEF_ICON(BLANK168)
DEF_ICON(BLANK169)
DEF_ICON(BLANK170)
DEF_ICON(BLANK171)