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authorHans Goudey <h.goudey@me.com>2021-03-02 21:43:27 +0300
committerHans Goudey <h.goudey@me.com>2021-03-02 21:43:27 +0300
commita344f203467940cbb8fe6dde001fba5c4517619d (patch)
treec9ec6d09abeb6c3a57d13a0d07b807a765531870 /source/blender/editors/include/UI_interface.h
parent81c770944c99034de49623a8fc36ff95119d9625 (diff)
UI: Rename search button variable
I landed D10527 in rB1a8aee0a7cec accidentally, and the version there was missing a name change discussed in review. This commit just renames the boolean variable controlling the special behavior for attribute search. Original message meant for this change: For geometry nodes we will use search buttons to display a list of attributes available the last time the node tree was executed (D10519). Because this list is just a hint, we need to be able to enter any string, not just strings from the search items. This patch adds a boolean option to string buttons to enable this. The change is quite simple, changes to behavior are only required in two places. The type-specific button struct changes help a lot here. Differential Revision: https://developer.blender.org/D10527
Diffstat (limited to 'source/blender/editors/include/UI_interface.h')
-rw-r--r--source/blender/editors/include/UI_interface.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 09e1a269ae1..5620d39ab16 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -1606,7 +1606,7 @@ void UI_but_func_search_set(uiBut *but,
void UI_but_func_search_set_context_menu(uiBut *but, uiButSearchContextMenuFn context_menu_fn);
void UI_but_func_search_set_tooltip(uiBut *but, uiButSearchTooltipFn tooltip_fn);
void UI_but_func_search_set_sep_string(uiBut *but, const char *search_sep_string);
-void UI_but_func_search_set_all_strings_valid(uiBut *but, const bool value);
+void UI_but_func_search_set_results_are_suggestions(uiBut *but, const bool value);
/* height in pixels, it's using hardcoded values still */
int UI_searchbox_size_y(void);