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authorjulianeisel <julian_eisel@web.de>2015-02-10 01:11:30 +0300
committerjulianeisel <julian_eisel@web.de>2015-02-10 01:17:33 +0300
commit25412d8ae21f36cb8dd58810ea6700705553f83b (patch)
tree85355506b530db5131b7e8f6e82cf7c93639a856 /source/blender/editors/include/UI_interface.h
parent64ef6e74f7ba5a69c30eea39a9405b0fb826979b (diff)
Nodes: Various UI cleanups for Image and Environment Texture Nodes
Mainly consistency changes and smaller fixes. * Environment Texture Nodes: ** show image info ** split layout for menus (showing menu title on the left) ** hierarchical button order * Image Nodes: ** disable Alpha Mode menu if Use Alpha is disabled ** Don't show "+" icon/button if an image is already loaded ** Consistent alignment of menu buttons (see Input Color Space menu) Requested and approved by @venomgfx
Diffstat (limited to 'source/blender/editors/include/UI_interface.h')
-rw-r--r--source/blender/editors/include/UI_interface.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 128febdc5f9..590ab1d694d 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -892,6 +892,7 @@ void uiTemplateGameStates(uiLayout *layout, struct PointerRNA *ptr, const char *
void uiTemplateImage(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr, int compact);
void uiTemplateImageSettings(uiLayout *layout, struct PointerRNA *imfptr, int color_management);
void uiTemplateImageLayers(uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser);
+void uiTemplateImageInfo(uiLayout *layout, struct bContext *C, Image *ima, ImageUser *iuser);
void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C);
void UI_but_func_operator_search(uiBut *but);
void uiTemplateOperatorSearch(uiLayout *layout);