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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-05-08 16:57:20 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-05-08 18:46:20 +0300
commite6d11c6ce66f94549d1fe896c59b67564ae19d68 (patch)
treebabe12f8b03d92d1a43d880e044bca2394ecd118 /source/blender/editors/include/UI_interface.h
parent03dd109a84657ebf778dc3c25776f7a93cccf1ac (diff)
Collections: remove per collection and view layer engine overrides.
This will be handled by the new view layer override system which will store data elsewhere, removing the code already for easier refactoring.
Diffstat (limited to 'source/blender/editors/include/UI_interface.h')
-rw-r--r--source/blender/editors/include/UI_interface.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 5830a8ea811..89c75e955ce 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -1036,11 +1036,6 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C);
void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C);
void uiTemplateReportsBanner(uiLayout *layout, struct bContext *C);
void uiTemplateKeymapItemProperties(uiLayout *layout, struct PointerRNA *ptr);
-void uiTemplateOverrideProperty(
- uiLayout *layout, struct PointerRNA *collection_props_ptr, struct PointerRNA *scene_props_ptr,
- const char *propname,
- const char *name, const char *text_ctxt, int translate, int icon,
- const char *custom_template);
void uiTemplateComponentMenu(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name);
void uiTemplateNodeSocket(uiLayout *layout, struct bContext *C, float *color);
void uiTemplateCacheFile(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname);