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authorCampbell Barton <ideasman42@gmail.com>2015-01-19 08:30:35 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-01-19 08:47:57 +0300
commit09c83d6fea0fc55b54900329c1b81d992d814b9e (patch)
treebacfcef098e078ee6afb0ce8fc7e417a3ccade00 /source/blender/editors/include/UI_interface.h
parent9f54a73b3283177d478110977c907955ef86e77a (diff)
Viewport: Add adjustable safe areas, 3d-view & VSE
Also adds safe-area presets. D325 by Diego Gangl with own edits.
Diffstat (limited to 'source/blender/editors/include/UI_interface.h')
-rw-r--r--source/blender/editors/include/UI_interface.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 8789e837f17..159fda89f59 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -316,6 +316,10 @@ void UI_draw_roundbox_shade_x(int mode, float minx, float miny, float maxx, floa
void UI_draw_roundbox_shade_y(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadeLeft, float shadeRight);
void UI_draw_text_underline(int pos_x, int pos_y, int len, int height);
+void UI_draw_safe_areas(
+ float x1, float x2, float y1, float y2,
+ const float title_aspect[2], const float action_aspect[2]);
+
/* state for scrolldrawing */
#define UI_SCROLL_PRESSED (1 << 0)
#define UI_SCROLL_ARROWS (1 << 1)