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authorMatt Ebb <matt@mke3.net>2010-06-03 11:27:55 +0400
committerMatt Ebb <matt@mke3.net>2010-06-03 11:27:55 +0400
commit21d112c36f661f3ce8648f4eadfe1325929e9184 (patch)
tree0f880b11d750b7d5800154faa67e9920012e8b83 /source/blender/editors/include/UI_interface.h
parent3b6aa5b6a588b76e1ed6f25f11ae77dd07ecfa46 (diff)
Reworked the non-blocking reports display in the info header:
* Now it displays the last report from the global list, not just from operators * Rather than disappearing when a new operator is run, it stays until it times out or a new report is added * Fun animated transitions ;) http://mke3.net/blender/devel/2.5/reports_header.mov Now need to investigate report usage with popups. Ideally we can have most reports non-blocking, so they're less intrusive, only popping up for dire errors. Problem is many things in Blender right now are marked as RPT_ERROR when probably RPT_WARNING is more appropriate. Should probably keep RPT_ERROR for things that demand immediate attention.
Diffstat (limited to 'source/blender/editors/include/UI_interface.h')
-rw-r--r--source/blender/editors/include/UI_interface.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index c62963c5b3b..db479b45472 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -693,7 +693,7 @@ void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C);
void uiTemplateOperatorSearch(uiLayout *layout);
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C);
void uiTemplateTextureImage(uiLayout *layout, struct bContext *C, struct Tex *tex);
-void uiTemplateReportsBanner(uiLayout *layout, struct bContext *C, struct wmOperator *op);
+void uiTemplateReportsBanner(uiLayout *layout, struct bContext *C);
void uiTemplateList(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *activeptr, char *activeprop, int rows, int maxrows, int type);