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authorCampbell Barton <ideasman42@gmail.com>2018-06-01 19:26:42 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-01 19:26:42 +0300
commitbfe1d0e0dc6281d33448c3d4ddfa2e231bbc5566 (patch)
tree14e9db1c58d7ffc33becc3ff5d74f4feb4c2d75e /source/blender/editors/include/UI_interface.h
parent297bf7235bc4b2384b99f41676a8c217f2ee3249 (diff)
parent75fc1c35070e0cf247f2d2e4cffe8a6e711522ff (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/include/UI_interface.h')
-rw-r--r--source/blender/editors/include/UI_interface.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 896d161f664..5779d6410a8 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -476,7 +476,7 @@ void UI_popup_block_close(struct bContext *C, struct wmWindow *win, uiBlock *blo
*
* Functions for creating, drawing and freeing blocks. A Block is a
* container of buttons and used for various purposes.
- *
+ *
* Begin/Define Buttons/End/Draw is the typical order in which these
* function should be called, though for popup blocks Draw is left out.
* Freeing blocks is done by the screen/ module automatically.