Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorHans Goudey <h.goudey@me.com>2021-11-20 01:36:11 +0300
committerHans Goudey <h.goudey@me.com>2021-11-20 01:36:11 +0300
commit01df48a983944ab3f8a6f3be926f825ac83bbc14 (patch)
tree8fab42eb2a468786351e274027faa4538ecc631a /source/blender/editors/include/UI_interface.h
parenta0780ad6253fcb9768dd3184351998effef6d178 (diff)
Refactor: Port spreadsheet data set to UI tree view
This patch removes a bunch of specific code for drawing the spreadsheet data set region, which was an overly specific solution for a generic UI. Nowadays, the UI tree view API used for asset browser catalogs is a much better way to implement this behavior. To make this possible, the tree view API is extended in a few ways. Collapsibility can now be turned off, and whether an item should be active is moved to a separate virtual function. The only visual change is that the items are now drawn in a box, just like the asset catalog. Differential Revision: https://developer.blender.org/D13198
Diffstat (limited to 'source/blender/editors/include/UI_interface.h')
-rw-r--r--source/blender/editors/include/UI_interface.h9
1 files changed, 2 insertions, 7 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index aa0dc222614..f0f267a3cb4 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -400,9 +400,8 @@ typedef enum {
/** Resize handle (resize uilist). */
UI_BTYPE_GRIP = 57 << 9,
UI_BTYPE_DECORATOR = 58 << 9,
- UI_BTYPE_DATASETROW = 59 << 9,
/* An item in a tree view. Parent items may be collapsible. */
- UI_BTYPE_TREEROW = 60 << 9,
+ UI_BTYPE_TREEROW = 59 << 9,
} eButType;
#define BUTTYPE (63 << 9)
@@ -1676,11 +1675,7 @@ int UI_searchbox_size_x(void);
int UI_search_items_find_index(uiSearchItems *items, const char *name);
void UI_but_hint_drawstr_set(uiBut *but, const char *string);
-void UI_but_datasetrow_indentation_set(uiBut *but, int indentation);
-void UI_but_datasetrow_component_set(uiBut *but, uint8_t geometry_component_type);
-void UI_but_datasetrow_domain_set(uiBut *but, uint8_t attribute_domain);
-uint8_t UI_but_datasetrow_component_get(uiBut *but);
-uint8_t UI_but_datasetrow_domain_get(uiBut *but);
+
void UI_but_treerow_indentation_set(uiBut *but, int indentation);
void UI_but_node_link_set(uiBut *but, struct bNodeSocket *socket, const float draw_color[4]);