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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-05-09 18:37:26 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-05-09 20:55:10 +0300 |
commit | 60ca2fe3385d4c8b51d54ca05012d5741b5c1c79 (patch) | |
tree | 582b5aef2ab3c4aded754969a60b6390d1406b13 /source/blender/editors/include/UI_interface_icons.h | |
parent | 6148ed8cf9cadbd913667c2f80e9e44f584c0f1c (diff) |
UI: dim icons in inactive tabs, similar to text
This makes the properties editor navigation bar less saturated. Internally
the icon theme coloring was refactored a bit to move more towards the button
drawing code.
Diffstat (limited to 'source/blender/editors/include/UI_interface_icons.h')
-rw-r--r-- | source/blender/editors/include/UI_interface_icons.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/editors/include/UI_interface_icons.h b/source/blender/editors/include/UI_interface_icons.h index 53bd0f01d34..1f15fa3bd4d 100644 --- a/source/blender/editors/include/UI_interface_icons.h +++ b/source/blender/editors/include/UI_interface_icons.h @@ -56,6 +56,7 @@ void UI_icons_reload_internal_textures(void); int UI_icon_get_width(int icon_id); int UI_icon_get_height(int icon_id); +bool UI_icon_get_theme_color(int icon_id, unsigned char color[4]); void UI_id_icon_render(const struct bContext *C, struct Scene *scene, @@ -74,7 +75,8 @@ void UI_icon_draw_ex(float x, float aspect, float alpha, float desaturate, - const char mono_color[4]); + const char mono_color[4], + const bool mono_border); void UI_icon_draw_desaturate(float x, float y, |