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authorCampbell Barton <ideasman42@gmail.com>2014-06-04 08:22:29 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-06-04 08:24:05 +0400
commit5ee55caba58371d06e6437a493a93bdec804be45 (patch)
tree45d83052061d66011a7c69ba6e8a2daf8d6438c9 /source/blender/editors/include/UI_resources.h
parentb3e9a71a3dc47900afe5bad04b810a33165fa658 (diff)
Fix for dupli's ignoring color in set-scenes
also skip setting wire color drawing depth
Diffstat (limited to 'source/blender/editors/include/UI_resources.h')
-rw-r--r--source/blender/editors/include/UI_resources.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index 0f11994e2d1..2e78940a813 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -48,6 +48,9 @@ typedef enum {
#undef DEF_ICON
#undef DEF_VICO
+/* use to denote intentionally unset theme color */
+#define TH_UNDEFINED -1
+
enum {
TH_REDALERT,
@@ -311,6 +314,7 @@ int UI_GetThemeValue(int colorid);
// get three color values, scaled to 0.0-1.0 range
void UI_GetThemeColor3fv(int colorid, float col[3]);
+void UI_GetThemeColorBlend3ubv(int colorid1, int colorid2, float fac, unsigned char col[3]);
// get the color, range 0.0-1.0, complete with shading offset
void UI_GetThemeColorShade3fv(int colorid, int offset, float col[3]);
void UI_GetThemeColorShade3ubv(int colorid, int offset, unsigned char col[3]);