diff options
author | Mike Erwin <significant.bit@gmail.com> | 2017-02-02 03:00:30 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2017-02-02 03:00:51 +0300 |
commit | 8e05a5bf8c37174d1019b9dc7efd7a53831f292a (patch) | |
tree | c1018b60c002ca27e949b74f9670f2b77cbb550b /source/blender/editors/include/UI_resources.h | |
parent | 64b4a3185c263f5982bb3ecd324f1befb42531bd (diff) |
fix build: BLF Theme color
blenderplayer uses BLF but not Editor UI, so we got a link error for the missing UI_GetThemeColor function.
Moved the new function from BLF to UI.
@Blendify reported problem in IRC
Diffstat (limited to 'source/blender/editors/include/UI_resources.h')
-rw-r--r-- | source/blender/editors/include/UI_resources.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h index dbd3d7d9934..5924529ddcc 100644 --- a/source/blender/editors/include/UI_resources.h +++ b/source/blender/editors/include/UI_resources.h @@ -379,6 +379,10 @@ void UI_GetColorPtrShade3ubv(const unsigned char cp1[3], unsigned char col[3] // get a 3 byte color, blended and shaded between two other char color pointers void UI_GetColorPtrBlendShade3ubv(const unsigned char cp1[3], const unsigned char cp2[3], unsigned char col[3], float fac, int offset); +// sets the font color +// (for anything fancy use UI_GetThemeColor[Fancy] then BLF_color) +void UI_FontThemeColor(int fontid, int colorid); + // clear the openGL ClearColor using the input colorid void UI_ThemeClearColor(int colorid); |