diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-03-13 16:38:41 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-03-13 16:38:41 +0300 |
commit | 4c3d64116e2c74315afea7b005ffaf320178337f (patch) | |
tree | 86d6db3a35fd5847387c2970ba0d160d9f92b0a7 /source/blender/editors/include/UI_view2d.h | |
parent | a4793a3b4ac298a651f7bab0bafd809287647509 (diff) |
2.5: UI Layout Engine, initial code.
* As a test, used by:
* Object buttons, tried to make it match the mockup.
* Text window header.
* Text window properties panel.
* Panel interaction with view2d is still problematic, need to make
this work properly still.
* Templates are very basic, the ones there are simple but already
can follow the object buttons mockup quite closely.
* It's based on a three level system: panels, templates and items.
To get an idea of what that means in practice, see:
http://wiki.blender.org/index.php/BlenderDev/Blender2.5/UI_LayoutEngine#Panels.2C_Templates_and_Items
Diffstat (limited to 'source/blender/editors/include/UI_view2d.h')
-rw-r--r-- | source/blender/editors/include/UI_view2d.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h index eacdba9218e..0650a5611dc 100644 --- a/source/blender/editors/include/UI_view2d.h +++ b/source/blender/editors/include/UI_view2d.h @@ -56,6 +56,8 @@ enum { V2D_COMMONVIEW_HEADER, /* ui listviews, tries to wrap tot inside region width */ V2D_COMMONVIEW_LIST_UI, + /* ui region containing panels */ + V2D_COMMONVIEW_PANELS_UI, } eView2D_CommonViewTypes; /* ---- Defines for Scroller/Grid Arguments ----- */ |