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authorJoshua Leung <aligorith@gmail.com>2009-05-29 16:26:47 +0400
committerJoshua Leung <aligorith@gmail.com>2009-05-29 16:26:47 +0400
commitcee915ab56ebc02f246b12ff263f9a30edb1c5c4 (patch)
treeebc85f8cad6164436e0186988cd5014d85d642af /source/blender/editors/include/UI_view2d.h
parent95af39cc333c343511eec03c5c43e4c2368b1a1d (diff)
NLA SoC: Start of UI Drawing Code for NLA Editor
In this commit, I've only setup the drawing code for the channels list. Only the drawing of the 'active action' dummy-line has been tested so far.
Diffstat (limited to 'source/blender/editors/include/UI_view2d.h')
-rw-r--r--source/blender/editors/include/UI_view2d.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index 7ff312151c5..c81ca909318 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -52,6 +52,8 @@ enum {
V2D_COMMONVIEW_STANDARD,
/* listview (i.e. Outliner) */
V2D_COMMONVIEW_LIST,
+ /* stackview (this is basically a list where new items are added at the top) */
+ V2D_COMMONVIEW_STACK,
/* headers (this is basically the same as listview, but no y-panning) */
V2D_COMMONVIEW_HEADER,
/* ui region containing panels */