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authorAntony Riakiotakis <kalast@gmail.com>2015-04-13 15:30:17 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-04-13 15:30:24 +0300
commit364b6b29ff2ea19a31fdfc8e08b75ce0d46df40b (patch)
tree218281443faa4617bb5a899e375dec06a01de19a /source/blender/editors/include/UI_view2d.h
parentd1f9fcaabcc64f224467523bb1258c59ebfb8209 (diff)
New operator for action and graph editor that centers around current
scene frame, bound to numberpad zero.
Diffstat (limited to 'source/blender/editors/include/UI_view2d.h')
-rw-r--r--source/blender/editors/include/UI_view2d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index 4d7446a7a81..430093b641b 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -233,7 +233,7 @@ void ED_keymap_view2d(struct wmKeyConfig *keyconf);
void UI_view2d_smooth_view(struct bContext *C, struct ARegion *ar,
const struct rctf *cur, const int smooth_viewtx);
-
+void UI_view2d_center_frame(struct bContext *C, int smooth_viewtx);
#define UI_MARKER_MARGIN_Y (42 * UI_DPI_FAC)
#endif /* __UI_VIEW2D_H__ */