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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-12-17 20:15:38 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-12-17 20:15:38 +0300
commit0af48c227bdcd1d11a0bf51b9527dcbdc6d2ba80 (patch)
tree8fd27c2a2ef97c944048627d7d51c0d7b7792519 /source/blender/editors/include/UI_view2d.h
parent1975ee5eecc17514b441fb9ac921063c38fcabc4 (diff)
Copy To Selected
Until we have proper multi-object editing, this adds a Copy To Selected option to the right mouse button menu for Object and Bone properties, to copy the value from the active object to the selected objects. Also includes some implementation changes to reset to default operator.
Diffstat (limited to 'source/blender/editors/include/UI_view2d.h')
-rw-r--r--source/blender/editors/include/UI_view2d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index 8fbff25589d..e3b00c21d04 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -195,7 +195,7 @@ void UI_view2d_text_cache_rectf(struct View2D *v2d, struct rctf *rect, char *str
void UI_view2d_text_cache_draw(struct ARegion *ar);
/* operators */
-void ui_view2d_operatortypes(void);
+void UI_view2d_operatortypes(void);
void UI_view2d_keymap(struct wmKeyConfig *keyconf);
#endif /* UI_VIEW2D_H */