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authorJacques Lucke <mail@jlucke.com>2019-04-30 15:10:53 +0300
committerJacques Lucke <mail@jlucke.com>2019-04-30 15:10:53 +0300
commit7f0b122b668621013afa2950558cb5468bb1b71b (patch)
treecf9882f68e2ae6ef264e44cb17974673967591d2 /source/blender/editors/include/UI_view2d.h
parent2445d5abc269123cb0789cc16a5710c6577e9d20 (diff)
Refactor: Separate scrollers from text drawing in API
This is a continuation of rB7fdffd735ff24, where I separated the e.g. frame number drawing from scrollers internally. This patch changes the API, so that space draw handlers have to draw these numbers explicitely. This greatly simplifies the scrollers API for all spaces that just need scrollers without any frame numbers. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D4747
Diffstat (limited to 'source/blender/editors/include/UI_view2d.h')
-rw-r--r--source/blender/editors/include/UI_view2d.h12
1 files changed, 2 insertions, 10 deletions
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index a16c1efd6cf..fee1efcf25b 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -192,16 +192,8 @@ void UI_view2d_grid_draw_numbers_vertical(const struct Scene *scene,
void UI_view2d_grid_free(View2DGrid *grid);
/* scrollbar drawing */
-View2DScrollers *UI_view2d_scrollers_calc(const struct bContext *C,
- struct View2D *v2d,
- const struct rcti *mask_custom,
- short xunits,
- short xclamp,
- short yunits,
- short yclamp);
-void UI_view2d_scrollers_draw(const struct bContext *C,
- struct View2D *v2d,
- View2DScrollers *scrollers);
+View2DScrollers *UI_view2d_scrollers_calc(struct View2D *v2d, const struct rcti *mask_custom);
+void UI_view2d_scrollers_draw(struct View2D *v2d, View2DScrollers *scrollers);
void UI_view2d_scrollers_free(View2DScrollers *scrollers);
/* list view tools */