Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJoshua Leung <aligorith@gmail.com>2008-12-04 08:37:55 +0300
committerJoshua Leung <aligorith@gmail.com>2008-12-04 08:37:55 +0300
commit6fe9a03456b48fdb689c2432788afcf0149e9b3e (patch)
tree5ed02476c7a81a6e86742325746af414872a9636 /source/blender/editors/include/UI_view2d.h
parentefe8ad86e30b23e4611292b219ebdea0037b5611 (diff)
View2D: Scrollbar tweaks
* Added back vertical scale markings for vertical scrollbars. Currently untested (until IPO Editor can be put back in). Also, there was a special exception for the Sequencer, which will need to be checked when the time comes too. * Fixed the display of frame numbers in scrollbars. Was caused by error in using an int, where a float was required (this is one place MSVC gives better warnings than GCC). * Outliner horizontal scrollbar now displays a more useful range. The previous range was based on screen width, not width of content. * Outliner horizontal scrollbar now draws with bevel-highlight line again. Was missed out in a previous commit. * Added simple toggle Frames/Seconds operator to TimeLine to test if the View2D code is working right for this. This uses the same hotkey (TKEY) as it's counterpart (with a menu for input) did in previous incarnations of Blender.
Diffstat (limited to 'source/blender/editors/include/UI_view2d.h')
-rw-r--r--source/blender/editors/include/UI_view2d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index b627c8061ba..07fc4e98519 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -97,7 +97,7 @@ void UI_view2d_free_grid(View2DGrid *grid);
/* scrollbar drawing */
View2DScrollers *UI_view2d_calc_scrollers(const struct bContext *C, struct View2D *v2d, short xunits, short xclamp, short yunits, short yclamp);
-void UI_view2d_draw_scrollers(const struct bContext *C, struct View2D *v2d, View2DScrollers *scrollers, int flag);
+void UI_view2d_draw_scrollers(const struct bContext *C, struct View2D *v2d, View2DScrollers *scrollers);
void UI_view2d_free_scrollers(View2DScrollers *scrollers);
/* coordinate conversion */