diff options
author | Julian Eisel <julian@blender.org> | 2020-03-06 18:56:42 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2020-03-06 19:19:23 +0300 |
commit | b2ee1770d4c31078518f4ec9edd5196a41345162 (patch) | |
tree | 6b7f6ff9057322245fc3b3407bece3f1c0cb3eb5 /source/blender/editors/include/UI_view2d.h | |
parent | b825a95ec311a169d33fe21e28418f11a516c82f (diff) |
Cleanup: Rename ARegion variables from ar to region
The old convention was easy to confuse with ScrArea.
Part of https://developer.blender.org/T74432.
This is mostly a batch rename with some manual fixing. Only single word
variable names are changed, no prefixed/suffixed names.
Brecht van Lommel and Campbell Barton both gave me a green light for
this convention change.
Also ran clan clang format on affected files.
Diffstat (limited to 'source/blender/editors/include/UI_view2d.h')
-rw-r--r-- | source/blender/editors/include/UI_view2d.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h index 17d950f5e40..ecdae3ead6b 100644 --- a/source/blender/editors/include/UI_view2d.h +++ b/source/blender/editors/include/UI_view2d.h @@ -133,7 +133,7 @@ void UI_view2d_zoom_cache_reset(void); /* view matrix operations */ void UI_view2d_view_ortho(const struct View2D *v2d); -void UI_view2d_view_orthoSpecial(struct ARegion *ar, struct View2D *v2d, const bool xaxis); +void UI_view2d_view_orthoSpecial(struct ARegion *region, struct View2D *v2d, const bool xaxis); void UI_view2d_view_restore(const struct bContext *C); /* grid drawing */ @@ -158,21 +158,21 @@ float UI_view2d_grid_resolution_x__frames_or_seconds(const struct View2D *v2d, float UI_view2d_grid_resolution_y__values(const struct View2D *v2d); /* scale indicator text drawing */ -void UI_view2d_draw_scale_y__values(const struct ARegion *ar, +void UI_view2d_draw_scale_y__values(const struct ARegion *region, const struct View2D *v2d, const struct rcti *rect, int colorid); -void UI_view2d_draw_scale_y__block(const struct ARegion *ar, +void UI_view2d_draw_scale_y__block(const struct ARegion *region, const struct View2D *v2d, const struct rcti *rect, int colorid); -void UI_view2d_draw_scale_x__discrete_frames_or_seconds(const struct ARegion *ar, +void UI_view2d_draw_scale_x__discrete_frames_or_seconds(const struct ARegion *region, const struct View2D *v2d, const struct rcti *rect, const struct Scene *scene, bool display_seconds, int colorid); -void UI_view2d_draw_scale_x__frames_or_seconds(const struct ARegion *ar, +void UI_view2d_draw_scale_x__frames_or_seconds(const struct ARegion *region, const struct View2D *v2d, const struct rcti *rect, const struct Scene *scene, @@ -236,16 +236,16 @@ void UI_view2d_center_set(struct View2D *v2d, float x, float y); void UI_view2d_offset(struct View2D *v2d, float xfac, float yfac); char UI_view2d_mouse_in_scrollers_ex( - const struct ARegion *ar, const struct View2D *v2d, int x, int y, int *r_scroll); -char UI_view2d_mouse_in_scrollers(const struct ARegion *ar, + const struct ARegion *region, const struct View2D *v2d, int x, int y, int *r_scroll); +char UI_view2d_mouse_in_scrollers(const struct ARegion *region, const struct View2D *v2d, int x, int y); -char UI_view2d_rect_in_scrollers_ex(const struct ARegion *ar, +char UI_view2d_rect_in_scrollers_ex(const struct ARegion *region, const struct View2D *v2d, const struct rcti *rect, int *r_scroll); -char UI_view2d_rect_in_scrollers(const struct ARegion *ar, +char UI_view2d_rect_in_scrollers(const struct ARegion *region, const struct View2D *v2d, const struct rcti *rect); @@ -257,14 +257,14 @@ void UI_view2d_text_cache_add_rectf(struct View2D *v2d, const char *str, size_t str_len, const char col[4]); -void UI_view2d_text_cache_draw(struct ARegion *ar); +void UI_view2d_text_cache_draw(struct ARegion *region); /* operators */ void ED_operatortypes_view2d(void); void ED_keymap_view2d(struct wmKeyConfig *keyconf); void UI_view2d_smooth_view(struct bContext *C, - struct ARegion *ar, + struct ARegion *region, const struct rctf *cur, const int smooth_viewtx); |