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authorTon Roosendaal <ton@blender.org>2009-06-01 20:22:53 +0400
committerTon Roosendaal <ton@blender.org>2009-06-01 20:22:53 +0400
commitcb96aa47dbcefa8be8db63dc8fc2607b16b2d5d1 (patch)
treeda0a2de7e32c2bc47423d4f448ff48b12acf807f /source/blender/editors/include/UI_view2d.h
parentdbbe06b690c8c133cfd5be87db22cc10cf987f8d (diff)
2.5
Added support for cached text drawing in View2D. Cache is needed to prevent the viewmatrix being set/restored on each text drawing. Adding a string: void UI_view2d_text_cache_add(View2D *v2d, float x, float y, char *str) Drawing: void UI_view2d_text_cache_draw(ARegion *ar) Nothing else needed; just make sure cache-draw is always called at end of a view2d drawing function, to clear cache memory. On todo for next: a version with a rectf boundary to clip text within.
Diffstat (limited to 'source/blender/editors/include/UI_view2d.h')
-rw-r--r--source/blender/editors/include/UI_view2d.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index 7ff312151c5..3c58e218f09 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -129,6 +129,7 @@ struct View2DScrollers;
struct wmWindowManager;
struct bScreen;
struct ScrArea;
+struct ARegion;
struct bContext;
struct rctf;
@@ -181,6 +182,9 @@ void UI_view2d_getscale(struct View2D *v2d, float *x, float *y);
short UI_view2d_mouse_in_scrollers(const struct bContext *C, struct View2D *v2d, int x, int y);
+/* cached text drawing in v2d, to allow pixel-aligned draw as post process */
+void UI_view2d_text_cache_add(struct View2D *v2d, float x, float y, char *str);
+void UI_view2d_text_cache_draw(struct ARegion *ar);
/* operators */
void ui_view2d_operatortypes(void);