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authorCampbell Barton <ideasman42@gmail.com>2019-01-23 15:30:30 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-23 15:37:25 +0300
commit48eed058b170e3def90fbc420933638d3986ca2c (patch)
tree5e2ddb5fae907ae921b26f027b77437c1cd2ccbe /source/blender/editors/include
parent44e9fe024bba014aa49b3a106fe89aa0b6e610cd (diff)
3D View: draw clipping region
Only for workbench solid/wire modes.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_view3d.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index f8130ee73fa..8a699d8c9fb 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -452,8 +452,6 @@ void ED_view3d_draw_setup_view(
struct wmWindow *win, struct Depsgraph *depsgraph, struct Scene *scene, struct ARegion *ar, struct View3D *v3d,
float viewmat[4][4], float winmat[4][4], const struct rcti *rect);
-void ED_view3d_draw_clipping(const struct RegionView3D *rv3d);
-
enum {
V3D_OFSDRAW_NONE = (0),