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author | Antonio Vazquez <blendergit@gmail.com> | 2020-05-26 11:37:47 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2020-05-26 11:37:47 +0300 |
commit | 49f59092e7c8c652df015bdfd27bae2480e51d01 (patch) | |
tree | 7360626291190beb7537370efc7a9a7d5af7203f /source/blender/editors/include | |
parent | 495a98d623648ca787ddb2c0dbaa08fe313f1adf (diff) |
Curves: Implement Handles for selected points only
When editing a complex curve is very annoying to have all handles at a time. Also, this is a requirement for the current GSoC Edit Grease Pencil using curves.
I have seen that this improvement can be used in any other area of blender, so I have decided to publish the option in the overlay panel..
Reviewed By: fclem, #user_interface, billreynish, Severin
Differential Revision: https://developer.blender.org/D7754
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/ED_view3d.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index 668ca3c6437..be07a01f7f9 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -246,6 +246,7 @@ void nurbs_foreachScreenVert(struct ViewContext *vc, struct BPoint *bp, struct BezTriple *bezt, int beztindex, + bool handle_visible, const float screen_co[2]), void *userData, const eV3DProjTest clip_flag); |