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authorHans Goudey <h.goudey@me.com>2022-09-30 02:32:44 +0300
committerHans Goudey <h.goudey@me.com>2022-09-30 02:32:44 +0300
commit1c1dc5f8440d918aca480904c53e31a528aef42f (patch)
tree86e44149f759960a2ccf118463b12a1aae00cce4 /source/blender/editors/include
parent7db79feecd657039f3e97e2ef6445400070ab42f (diff)
Cleanup: Move files that use mesh runtime data to C++
In preparation for moving the mesh runtime struct out of DNA.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_view3d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index a4857c2b92f..7c7b5771a04 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -1311,7 +1311,7 @@ void ED_view3d_draw_bgpic_test(const struct Scene *scene,
bool do_foreground,
bool do_camera_frame);
-/* view3d_gizmo_preselect_type.c */
+/* view3d_gizmo_preselect_type.cc */
void ED_view3d_gizmo_mesh_preselect_get_active(struct bContext *C,
struct wmGizmo *gz,