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author | Campbell Barton <ideasman42@gmail.com> | 2012-03-03 15:45:08 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-03 15:45:08 +0400 |
commit | 9d49fa0e6373d78c794e8472ed3f527392dfabcd (patch) | |
tree | fdbbdad43aa2c0ed8983721351b26f94e06e7c78 /source/blender/editors/include | |
parent | 1f928833f3677fa47a10099205c9f7ffa9adfadb (diff) |
style cleanup - spelling corrections & update some incorrect comments.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/BIF_gl.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/BIF_gl.h b/source/blender/editors/include/BIF_gl.h index d34e6f74b4c..e29e0af59b1 100644 --- a/source/blender/editors/include/BIF_gl.h +++ b/source/blender/editors/include/BIF_gl.h @@ -43,7 +43,7 @@ * * This define converts a numerical value to the equivalent 24-bit * color, while not being endian-sensitive. On little-endians, this - * is the same as doing a 'naive'indexing, on big-endian, it is not! + * is the same as doing a 'naive' indexing, on big-endian, it is not! * */ #define cpack(x) glColor3ub( ((x)&0xFF), (((x)>>8)&0xFF), (((x)>>16)&0xFF) ) |