diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-01 16:20:18 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-01 16:20:18 +0400 |
commit | ea13ec1699bcf59960daa57fd2cd9d24e195a71b (patch) | |
tree | 8f3b48f2b535426b425388181ed0b9a598ca2d06 /source/blender/editors/include | |
parent | 6a36b6249b8dc5bd0f60572fdbc2e42e79c14981 (diff) |
Spelling Cleanup
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/ED_anim_api.h | 4 | ||||
-rw-r--r-- | source/blender/editors/include/UI_interface.h | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h index c75ec259504..2b00f854bb1 100644 --- a/source/blender/editors/include/ED_anim_api.h +++ b/source/blender/editors/include/ED_anim_api.h @@ -339,7 +339,7 @@ short ANIM_animdata_context_getdata(bAnimContext *ac); /* ------------------------ Drawing TypeInfo -------------------------- */ -/* flag-setting behaviour */ +/* flag-setting behavior */ typedef enum eAnimChannels_SetFlag { ACHANNEL_SETFLAG_CLEAR = 0, /* turn off */ ACHANNEL_SETFLAG_ADD, /* turn on */ @@ -358,7 +358,7 @@ typedef enum eAnimChannel_Settings { } eAnimChannel_Settings; -/* Drawing, mouse handling, and flag setting behaviour... */ +/* Drawing, mouse handling, and flag setting behavior... */ typedef struct bAnimChannelType { /* type data */ /* name of the channel type, for debugging */ diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index 880c5c049ca..fafd35bf911 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -497,7 +497,7 @@ int uiButGetUnitType(uiBut *but); /* Special Buttons * - * Butons with a more specific purpose: + * Buttons with a more specific purpose: * - IDPoinBut: for creating buttons that work on a pointer to an ID block. * - MenuBut: buttons that popup a menu (in headers usually). * - PulldownBut: like MenuBut, but creating a uiBlock (for compatibility). |