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authorCampbell Barton <ideasman42@gmail.com>2013-11-25 23:39:14 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-11-25 23:39:14 +0400
commit63caaa2b12edf0e0a47764156416fac9d43d3664 (patch)
tree39d9455df141edc2f232240da34514b0468dcc28 /source/blender/editors/include
parent5928af11ef97d6d9318d3a06fe32f0d77fc48e9c (diff)
Code Cleanup: rename vars for detecting change to be more consistent
rename change/is_change/is_changed/modified -> changed also use bools over int/short/char and once accidental float.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_mask.h4
-rw-r--r--source/blender/editors/include/UI_view2d.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_mask.h b/source/blender/editors/include/ED_mask.h
index d128d5389ef..3f8d571b239 100644
--- a/source/blender/editors/include/ED_mask.h
+++ b/source/blender/editors/include/ED_mask.h
@@ -68,8 +68,8 @@ void ED_mask_draw_frames(struct Mask *mask, struct ARegion *ar, const int cfra,
/* mask_shapekey.c */
void ED_mask_layer_shape_auto_key(struct MaskLayer *masklay, const int frame);
-int ED_mask_layer_shape_auto_key_all(struct Mask *mask, const int frame);
-int ED_mask_layer_shape_auto_key_select(struct Mask *mask, const int frame);
+bool ED_mask_layer_shape_auto_key_all(struct Mask *mask, const int frame);
+bool ED_mask_layer_shape_auto_key_select(struct Mask *mask, const int frame);
/* ----------- Mask AnimEdit API ------------------ */
short ED_masklayer_frames_looper(struct MaskLayer *masklay, struct Scene *scene,
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index c9a19ab4d8e..4a3fd9a0bf2 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -155,7 +155,7 @@ void UI_view2d_totRect_set(struct View2D *v2d, int width, int height);
void UI_view2d_totRect_set_resize(struct View2D *v2d, int width, int height, int resize);
/* per tab offsets, returns 1 if tab changed */
-int UI_view2d_tab_set(struct View2D *v2d, int tab);
+bool UI_view2d_tab_set(struct View2D *v2d, int tab);
/* view matrix operations */
void UI_view2d_view_ortho(struct View2D *v2d);