diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2014-02-11 21:40:37 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2014-02-11 21:49:32 +0400 |
commit | afadaaf8e0efe79e2fa1e108e5a2beb7a02182f4 (patch) | |
tree | f5fa22bf0cd90acd68a1307b63bb497fee18ca1c /source/blender/editors/include | |
parent | 842a66b07cc1092975191eb3110f484b5d1fd787 (diff) |
Code cleanup: fix a few visual studio compiler warnings.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/ED_transverts.h | 2 | ||||
-rw-r--r-- | source/blender/editors/include/ED_view3d.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_transverts.h b/source/blender/editors/include/ED_transverts.h index a82e54e425b..1df89b0a8f9 100644 --- a/source/blender/editors/include/ED_transverts.h +++ b/source/blender/editors/include/ED_transverts.h @@ -45,7 +45,7 @@ typedef struct TransVertStore { int transverts_tot; } TransVertStore; -void ED_transverts_create_from_obedit(TransVertStore *tvs, struct Object *obedit, int mode); +void ED_transverts_create_from_obedit(TransVertStore *tvs, struct Object *obedit, const int mode); void ED_transverts_update_obedit(TransVertStore *tvs, struct Object *obedit); void ED_transverts_free(TransVertStore *tvs); bool ED_transverts_check_obedit(Object *obedit); diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index c10afd682fd..f84d42a89d9 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -257,7 +257,7 @@ unsigned int view3d_sample_backbuf(struct ViewContext *vc, int x, int y); /* draws and does a 4x4 sample */ bool ED_view3d_autodist(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, const int mval[2], float mouse_worldloc[3], - bool alphaoverride, const float fallback_depth_pt[3]); + const bool alphaoverride, const float fallback_depth_pt[3]); /* only draw so ED_view3d_autodist_simple can be called many times after */ void ED_view3d_autodist_init(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, int mode); |