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authorCampbell Barton <ideasman42@gmail.com>2017-08-30 18:38:51 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-08-30 19:00:16 +0300
commit00ba48a6997d5421a899101b696e5f86c0bdef0a (patch)
tree8f54f9cd478f88134bea37bb2143e73f83d9a19a /source/blender/editors/include
parentb448b025c70ab4e6966d3469dc71a5318d3ef731 (diff)
Manipulator: replace old cage2d manipulator
Mostly internal changes, keeping both manipulators could have worked but there was no point long term. There are still some glitches to resolve, will work on those next.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_manipulator_library.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_manipulator_library.h b/source/blender/editors/include/ED_manipulator_library.h
index f283973a144..bde2a165ee6 100644
--- a/source/blender/editors/include/ED_manipulator_library.h
+++ b/source/blender/editors/include/ED_manipulator_library.h
@@ -34,7 +34,6 @@
void ED_manipulatortypes_arrow_2d(void);
void ED_manipulatortypes_arrow_3d(void);
void ED_manipulatortypes_cage_2d(void);
-void ED_manipulatortypes_cage_2d_rotate(void);
void ED_manipulatortypes_dial_3d(void);
void ED_manipulatortypes_grab_3d(void);
void ED_manipulatortypes_facemap_3d(void);