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authorBastien Montagne <montagne29@wanadoo.fr>2018-06-07 13:47:00 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-06-07 13:48:29 +0300
commitb3a7a75a266de6765d8c04953c0dabce3c30c359 (patch)
tree98d27c5eb1d6573235c42e6e4b14137a8cee5c49 /source/blender/editors/include
parent16017178b24c9c84df5c1114fae8dce4796c6c26 (diff)
Cleanup: remove moar G.main usages.
Notes: * Really need to address RNA setters case, end up adding way too much G.main here these days... :/ * Added Main pointer into bAnimContext, helps a lot in anim code ;)
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_anim_api.h4
-rw-r--r--source/blender/editors/include/ED_armature.h4
-rw-r--r--source/blender/editors/include/ED_keyframing.h6
3 files changed, 9 insertions, 5 deletions
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index b84353f93f6..258ead4c1d2 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -36,6 +36,7 @@ struct ListBase;
struct AnimData;
struct bContext;
+struct Main;
struct wmKeyConfig;
struct ReportList;
struct ScrArea;
@@ -81,6 +82,7 @@ typedef struct bAnimContext {
struct bDopeSheet *ads; /* dopesheet data for editor (or which is being used) */
+ struct Main *bmain; /* Current Main */
struct Scene *scene; /* active scene */
struct Object *obact; /* active object */
ListBase *markers; /* active set of markers */
@@ -672,7 +674,7 @@ float ANIM_unit_mapping_get_factor(struct Scene *scene, struct ID *id, struct FC
/* --------- anim_deps.c, animation updates -------- */
void ANIM_id_update(struct Scene *scene, struct ID *id);
-void ANIM_list_elem_update(struct Scene *scene, bAnimListElem *ale);
+void ANIM_list_elem_update(struct Main *bmain, struct Scene *scene, bAnimListElem *ale);
/* data -> channels syncing */
void ANIM_sync_animchannels_to_data(const struct bContext *C);
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 11c389bbb1a..2a32fddbe52 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -178,8 +178,8 @@ void ED_object_vgroup_calc_from_armature(struct ReportList *reports, struct Scen
/* if bone is already in list, pass it as param to ignore it */
void ED_armature_ebone_unique_name(struct ListBase *ebones, char *name, EditBone *bone);
-void ED_armature_bone_rename(struct bArmature *arm, const char *oldnamep, const char *newnamep);
-void ED_armature_bones_flip_names(struct bArmature *arm, struct ListBase *bones_names, const bool do_strip_numbers);
+void ED_armature_bone_rename(struct Main *bmain, struct bArmature *arm, const char *oldnamep, const char *newnamep);
+void ED_armature_bones_flip_names(struct Main *bmain, struct bArmature *arm, struct ListBase *bones_names, const bool do_strip_numbers);
/* low level selection functions which handle */
int ED_armature_ebone_selectflag_get(const EditBone *ebone);
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h
index 6b842bcd132..b73c997060a 100644
--- a/source/blender/editors/include/ED_keyframing.h
+++ b/source/blender/editors/include/ED_keyframing.h
@@ -69,7 +69,7 @@ short ANIM_get_keyframing_flags(struct Scene *scene, short incl_mode);
/* Get (or add relevant data to be able to do so) the Active Action for the given
* Animation Data block, given an ID block where the Animation Data should reside.
*/
-struct bAction *verify_adt_action(struct ID *id, short add);
+struct bAction *verify_adt_action(struct Main *bmain, struct ID *id, short add);
/* Get (or add relevant data to be able to do so) F-Curve from the given Action.
* This assumes that all the destinations are valid.
@@ -115,7 +115,9 @@ bool insert_keyframe_direct(struct ReportList *reports, struct PointerRNA ptr, s
* Use this to create any necessary animation data, and then insert a keyframe
* using the current value being keyframed, in the relevant place. Returns success.
*/
-short insert_keyframe(struct ReportList *reports, struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, eBezTriple_KeyframeType keytype, eInsertKeyFlags flag);
+short insert_keyframe(
+ struct Main *bmain, struct ReportList *reports, struct ID *id, struct bAction *act,
+ const char group[], const char rna_path[], int array_index, float cfra, eBezTriple_KeyframeType keytype, eInsertKeyFlags flag);
/* Main Keyframing API call:
* Use this to delete keyframe on current frame for relevant channel. Will perform checks just in case.