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authorHarley Acheson <harley.acheson@gmail.com>2021-06-16 05:01:53 +0300
committerHarley Acheson <harley.acheson@gmail.com>2021-06-16 05:01:53 +0300
commitc8e331f45003352072789362241d2f5684737ec5 (patch)
treeaa567091e4bf697c1d901dd374612716637ea164 /source/blender/editors/include
parent4891da8ae22523c3ecb727f6f8be5647cbe0f51d (diff)
UI - LOCAL View3D overlay stats
This patch improves the 3DView statistics overlay to show LOCAL stats while in local view. This means the stats can vary between 3DViews and the statusbar when views are in local view, but this gives a much more accurate count of the objects, and their components, that you are directly working with rather than just scene values. Differential Revision: https://developer.blender.org/D8883 Reviewed by Campbell Barton
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_info.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_info.h b/source/blender/editors/include/ED_info.h
index 9ac6b6c1085..dde26c072d0 100644
--- a/source/blender/editors/include/ED_info.h
+++ b/source/blender/editors/include/ED_info.h
@@ -27,9 +27,10 @@ extern "C" {
#endif
struct Main;
+struct wmWindowManager;
/* info_stats.c */
-void ED_info_stats_clear(struct ViewLayer *view_layer);
+void ED_info_stats_clear(struct wmWindowManager *wm, struct ViewLayer *view_layer);
const char *ED_info_statusbar_string(struct Main *bmain,
struct Scene *scene,
struct ViewLayer *view_layer);
@@ -41,6 +42,7 @@ const char *ED_info_statistics_string(struct Main *bmain,
void ED_info_draw_stats(struct Main *bmain,
struct Scene *scene,
struct ViewLayer *view_layer,
+ struct View3D *v3d_local,
int x,
int *y,
int height);